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G.A.M.E.S., Inc.
Role: Level Designer
Description: Single player prototype game
Tool: Unreal Development Kit (Unreal Engine 3.0)
Work period: from March to June 2010
Missions: - level design of the rail shooter mini-game
- level design of the Hub
- scripting (Kismet) the rail shooter,
the cuscenes and the different events
in the Hub
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